Monday, March 7, 2011

3D Studio Max Basic Tutorial Part 4 - Rendering

Last time we finished with our lighting.

Now its time for...

Part 4 - Rendering

1. Familiarization with the Render Scene Window


On the main toolbar, Find this button. (You may have to scroll over.)

You can also find it under the 'Rendering' tab on the tab bar.

Let's start with the Time Output Frame. The 3 options you will
most likely be using are Single, Active Time Segment (ATS), and
Range. Single would be used for anything not an animation. ATS
would be used for the full animation you have made. Range is
when you want just a small part of your animation to be rendered.

Output Size is the next frame and it simply asks you what size
you want your animation or picture to be.
Not too much explaining to do there.

The last thing we will deal with today is saving your file.
All you need to do is click on the [Files...] button and
specify a name and file extension.
Really there is not too much left for you to do in this section.
All you need to do is position your dresser how you want in the perspective view.
Make sure the perspective view is highlighted. Then click the render scene and
specify a file to save to and a size. Now scroll to the bottom and click render.
If all goes well you should get something like this. It will vary depending on your
perspective positioning.


Texturing_Techniques

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