Tuesday, October 12, 2010

Animated Flipbook Assignment--Oct 29th

This is an exercise in extremely low-tech animation that's designed to illustrate basic principles of image, sequential movement and perception.

In this assignment, you are to create your own flipbook using your own drawings or photographs. You may draw by hand or you may use computer software (e.g., Photoshop). If you use a computer, however, you are not permitted to use animation software to complete the assignment. That is, the flipbook is to be submitted in the form of an assembled and bound or stapled book of images.

(Index cards or heavy photo stock are recommended. Images glued to playing cards also work well.) Your flipbook should consist of 30-50 individual images, which translates to a "running time" of about three to five seconds.

In devising your animation, you should take into account that thee standard projection rate for film is 24 frames (images) per second. The number of images per second in animation varies, from about 12ips (or more) in "full" animation to 6ips (or fewer) in "limited" animation.

In this assignment, you should attempt to simulate a fluid, continuous movement--that is, full animation. The subject matter of your animation is up to you--people, objects, or abstract shapes are okay (please note that adolescent displays of extreme sex and/or violence generally are boring, however).

DUE Oct 29th.


Video Resources:
  1. http://www.ehow.com/video_2373714_flip-book-animation-works.html
  2. http://www.youtube.com/watch?v=UocF4ycBnYE
  3. http://www.youtube.com/watch?v=7IeSqVboADw&feature=related

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